Tuesday, October 21, 2014

Game Design Blog #8 - The side games of Pokemon and their impact

The Pokemon franchise has produced so many spin off games and many argue that they are just as successful sometimes more successful than the main games. There are some gamers in the gaming world who have played some of the side games but none of the main games. These games take normal concepts and apply Pokemon to them.
In Pokemon Snap “players of the game proceed through various environments in a vehicle that travels through the air, in water and on land and try to “snap” the best pictures of various Pokemon® (pocket monster) characters. The player uses various techniques to get good pictures of the characters including using food and music to entice the characters into positions in which good pictures can be taken.”
In blockbusters around the United States there were kiosks where players could bring their memory packs and have the pictures they took in game to be printed out. The original concept for Pokemon Snap was originally just a normal game where the player would go into the wild and take pictures of normal animals. In order to make the game more interesting to Nintendo gamers, Nintendo had Pokemon applied to the game instead.


Many gamers and even non-gamers are exposed to another side game which is the Pokemon trading card game. Many young children were unaware of how to play the game so the Pokemon Trading Card Game for the Gameboy Color was made. This game helped players learn the actual rules and expanded interest in the actual card game for video gamers who were unaware of its existence. Pokemon Pinball and its many sequels brought the joys of regular Pinball to a portable system. Many argue that it is a better experience than real pinball. 
The side games are important to the franchise and will be continued to be created as long as the fans keep asking for them.


resource: Link, P. J., et al. (2002). Kiosk for printing and communicating video game images, Google Patents.

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